package com.gamificationlibrary.model;

import java.io.Serializable;

import com.gamificationlibrary.model.Player;
import com.gamificationlibrary.model.Score;

public class Ownership<T> implements Serializable{
	
	/**
	 * 
	 */
	private static final long serialVersionUID = 3623379059410212676L;
	private Player p;
	private Score s;
	private T t;

	public Player getP() {
		return p;
	}

	public void setP(Player p) {
		this.p = p;
	}

	public T getT() {
		return t;
	}

	public void setT(T t) {
		this.t = t;
	}

	public Score getS() {
		return s;
	}

	public void setS(Score s) {
		this.s = s;
	}
	
}
